AoeStats
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Lombardia

509299301Analyzed
4v4 RM · 7d ago on Sep 26, 2026· 47m 32s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇧🇪 Goths · Belgium
987
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🇬🇧 Saxons · United Kingdom
946
+15
🇩🇪 Mongols · Germany
938
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🇬🇧 Danes · United Kingdom
909
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🇻🇳 Maya · Vietnam
1026
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🇯🇵 Berbers · Japan
925
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870
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🇮🇳 Khmer · India
850
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Player eAPM Actions Feudal Castle Imperial Opening
35 1,646 10:54 16:37 36:32 ⛏ Fast Castle
33 1,551 11:42 16:20 38:17 ⛏ Fast Castle
29 1,402 11:43 16:36 30:30 ⛏ Fast Castle
29 1,395 11:51 16:39 38:50 ⛏ Fast Castle
27 1,302 11:19 17:21 31:32 ⛏ Fast Castle
20 945 10:23 20:06 33:52 ⛏ Fast Castle
18 872 15:26 19:14 35:55 ⛏ Fast Castle
15 696 12:30 19:57 32:04 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
35,970 9,850 15,005 850 61,675 66,005
30,155 18,620 9,175 1,600 59,550 64,441
26,175 15,210 12,710 1,025 55,120 56,413
19,530 22,205 6,935 2,915 51,585 76,440
17,940 18,123 8,530 2,840 47,433 49,400
23,345 12,147 6,815 3,140 45,447 49,762
16,700 14,410 7,460 1,470 40,040 51,578
15,695 11,805 7,680 3,160 38,340 48,126
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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