AoeStats
← Joaquito

Arabia

507304627Analyzed
2v2 RM · 14d ago on Sep 17, 2026· 55m 44s· 4 players
Game mode
Random Map
Map size
Medium (4 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇴 Malay · Colombia
1185
+13
🇨🇴 Italians · Colombia
1136
+15
🇨🇱 Shu · Chile
1143
-15
🇨🇱 Cumans · Chile
1083
-13
Compared against 234,168 analysed team-game players on Arabia.
Joaquito C
Feudal Age 10:22 vs 10:18
btm 48%
Castle Age 24:53 vs 22:29
btm 23%
Imperial Age 46:31 vs 39:58
btm 14%
eAPM 56 vs 31
top 11%
First military 11:33 vs 11:39
top 48%
▼ Slow Castle Age at 24:53 — slower than 77% of analysed players on Arabia
▼ Slow Imperial Age at 46:31 — slower than 86% of analysed players on Arabia
▲ High eAPM (56) — top quarter of analysed players
▼ Town centers idle 3:23 of the first 24:53 — keep villagers queued
cacadecaca38 D
Feudal Age 11:36 vs 10:18
btm 21%
Castle Age 38:09 vs 22:29
btm 1%
Imperial Age — vs 39:58
btm 0%
eAPM 26 vs 31
btm 37%
First military 12:23 vs 11:39
btm 42%
▼ Slow Feudal Age at 11:36 — slower than 79% of analysed players on Arabia
▼ Slow Castle Age at 38:09 — slower than 99% of analysed players on Arabia
▼ Town centers idle 9:34 of the first 38:09 — keep villagers queued
[STT]Kratos_ C
Feudal Age 9:51 vs 10:18
top 37%
Castle Age 26:26 vs 22:29
btm 12%
Imperial Age — vs 39:58
btm 0%
eAPM 26 vs 31
btm 37%
First military 10:31 vs 11:39
top 30%
▼ Slow Castle Age at 26:26 — slower than 88% of analysed players on Arabia
▲ Town centers almost never idle — 1s across the first 26:26
[STT]Fe_ A
Feudal Age 7:56 vs 10:18
top 0%
Castle Age 20:16 vs 22:29
top 24%
Imperial Age 42:07 vs 39:58
btm 34%
eAPM 44 vs 31
top 25%
First military 9:53 vs 11:39
top 15%
▲ Fast Feudal Age at 7:56 — faster than 100% of analysed players on Arabia
▲ Fast Castle Age at 20:16 — faster than 76% of analysed players on Arabia
▲ High eAPM (44) — top quarter of analysed players
▲ Early military at 9:53 (Scout Cavalry) — earlier than 85% of analysed players on Arabia
▲ Town centers almost never idle — 0s across the first 20:16
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