AoeStats
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African Clearing

510338253Analyzed
4v4 RM · 1d ago on Sep 30, 2026· 38m 14s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇹🇼 Koreans · Taiwan
1601
+13
🇦🇷 Japanese · Argentina
1569
+14
🇹🇼 Mapuche · Taiwan
1561
+14
🇧🇷 Huns · Brazil
1494
+17
🇦🇷 Varangians · Argentina
1549
-16
🇺🇸 Saxons · United States
1547
-15
🇲🇽 Georgians · Mexico
1510
-14
🇹🇷 Koreans · Türkiye
1498
-13
Player eAPM Actions Feudal Castle Imperial Opening
57 2,179 10:54 20:49 34:27 ⚔ Scout Rush
48 1,832 13:18 18:58 — ⚔ FC into Scouts
47 1,781 13:44 17:22 37:56 ⛏ Fish Boom FC
44 1,666 12:43 17:39 — ⛏ Fast Castle
41 1,584 12:56 27:59 — ⚔ Fish Boom into Archers
40 1,516 12:38 20:52 —
35 1,339 11:07 24:48 — ⚔ Scout Rush
26 1,008 12:11 19:36 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
14,650 15,204 7,275 1,400 38,529 41,004
17,235 11,186 7,690 1,670 37,781 39,607
9,675 9,979 4,070 1,590 25,314 25,827
12,960 9,481 2,320 535 25,296 27,774
8,990 9,080 2,670 1,130 21,870 23,239
6,300 8,211 1,295 1,935 17,741 19,291
4,800 8,623 2,095 2,175 17,693 20,276
6,810 6,646 2,870 950 17,276 20,728
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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