MegaRandom
510287570Analyzed2v2 RM
·
10h ago on Sep 30, 2026·
40m 16s·
4 players
Game mode
Random Map
Map size
Medium (4 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
davidents
36 units ordered
Long Swordsman18
Man-at-Arms13
Samurai3
Militia2
First military 12:07 — Militia
alexminho
54 units ordered
Crossbowman34
Archer16
Spearman2
Skirmisher2
First military 11:34 — Spearman
Zutn
48 units ordered
Champi Scout25
Bolas Rider22
Monk1
First military 9:12 — Champi Scout
Tintenroller
53 units ordered
Elite Skirmisher15
Crossbowman10
Skirmisher9
Archer7
Arbalester4
Man-at-Arms3
Karambit Warrior3
Monk2
First military 10:36 — Militia
Counter units
Each army’s main units and the units that get bonus damage against them — “+15” means 15 extra damage per hit.
davidents’s army
and what beats it
beaten by
Hand Cannoneer
+10
Scorpion
+1
beaten by
Hand Cannoneer
+10
Scorpion
+1
beaten by
Hand Cannoneer
+10
Scorpion
+1
alexminho’s army
and what beats it
beaten by
Skirmisher
+3
beaten by
Skirmisher
+3
beaten by
Hand Cannoneer
+11
Skirmisher
+3
Archer
+3
Zutn’s army
and what beats it
beaten by
Hand Cannoneer
+10
Scorpion
+1
beaten by
Spearman
+15
Camel Rider
+9
Skirmisher
+3
beaten by
Eagle Scout
+8
Scout Cavalry
+6
Tintenroller’s army
and what beats it
beaten by
Skirmisher
+3
beaten by
Skirmisher
+3
beaten by
Skirmisher
+3