MegaRandom
510287570Analyzed2v2 RM
·
16h ago on Sep 30, 2026·
40m 16s·
4 players
Game mode
Random Map
Map size
Medium (4 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Compared against 147,812 analysed team-game players on MegaRandom.
davidents
C
Feudal Age
11:06
vs 11:14
top 46%
Castle Age
22:04
vs 20:18
btm 34%
Imperial Age
37:38
vs 37:21
btm 48%
eAPM
21
vs 28
btm 31%
First military
11:46
vs 14:32
top 28%
▲
Town centers almost never idle — 1s across the first 22:04
alexminho
A
Feudal Age
10:48
vs 11:14
top 39%
Castle Age
21:27
vs 20:18
btm 40%
Imperial Age
—
vs 37:21
btm 0%
eAPM
60
vs 28
top 5%
First military
11:12
vs 14:32
top 22%
▲
High eAPM (60) — top quarter of analysed players
▼
Town centers idle 3:17 of the first 21:27 — keep villagers queued
Zutn
C
Feudal Age
11:46
vs 11:14
btm 37%
Castle Age
24:12
vs 20:18
btm 18%
Imperial Age
—
vs 37:21
btm 0%
eAPM
25
vs 28
btm 44%
First military
8:30
vs 14:32
top 3%
▼
Slow Castle Age at 24:12 — slower than 82% of analysed players on MegaRandom
▲
Early military at 8:30 (Champi Scout) — earlier than 97% of analysed players on MegaRandom
▲
Town centers almost never idle — 12s across the first 24:12
Tintenroller
B
Feudal Age
9:42
vs 11:14
top 14%
Castle Age
24:03
vs 20:18
btm 19%
Imperial Age
39:05
vs 37:21
btm 37%
eAPM
37
vs 28
top 30%
First military
10:15
vs 14:32
top 12%
▲
Fast Feudal Age at 9:42 — faster than 86% of analysed players on MegaRandom
▼
Slow Castle Age at 24:03 — slower than 81% of analysed players on MegaRandom
▲
Early military at 10:15 (Militia) — earlier than 88% of analysed players on MegaRandom