AoeStats
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Arena

509767596Analyzed
4v4 RM · 3d ago on Sep 27, 2026· 45m 30s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇱 Vikings · Chile
1134
+16
🇦🇷 Italians · Argentina
1118
+17
🇨🇱 Khmer · Chile
1111
+17
🇨🇴 Goths · Colombia
1085
+18
🇲🇽 Saxons · Mexico
1176
-18
🇺🇸 Mongols · United States
1148
-17
🇸🇪 Franks · Sweden
1137
-17
🇲🇽 Danes · Mexico
1097
-16
Player eAPM Actions Feudal Castle Imperial Opening
40 1,826 10:17 14:17 27:17 ⛏ Fast Castle
39 1,775 9:11 16:37 33:13 ⛏ Fast Castle
34 1,549 10:44 15:22 29:25 ⛏ Fast Castle
31 1,409 11:24 17:13 35:31 ⛏ Fast Castle
28 1,260 10:34 15:31 32:12 ⛏ Fast Castle
26 1,166 11:12 16:07 — ⛏ Fast Castle
21 955 10:41 14:44 33:23 ⛏ Fast Castle
17 794 11:45 19:58 32:37 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
29,045 18,475 11,445 4,300 63,265 72,951
31,290 13,100 13,965 2,950 61,305 65,283
25,500 19,925 11,790 950 58,165 60,443
20,310 17,450 13,785 3,115 54,660 65,130
19,805 12,975 9,110 2,150 44,040 52,521
20,620 11,835 5,660 3,550 41,665 48,550
15,650 11,790 7,135 2,140 36,715 41,236
5,900 8,915 1,825 1,630 18,270 18,227
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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