MegaRandom
508567063Analyzed2v2 RM
·
8d ago on Sep 23, 2026·
26m 28s·
4 players
Game mode
Random Map
Map size
Medium (4 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Dr Kool
7 units ordered
Mameluke7
First military 21:39 — Mameluke
Dobshe
2 units ordered
Militia2
First military 17:00 — Militia
Ezemic
24 units ordered
Cavalry Archer24
First military 19:29 — Cavalry Archer
Kotal Kahn
4 units ordered
Champi Scout4
First military 12:28 — Champi Scout
Counter units
Each army’s main units and the units that get bonus damage against them — “+15” means 15 extra damage per hit.
Dr Kool’s army
and what beats it
beaten by
Spearman
+12
Camel Rider
+5
Skirmisher
+2
Dobshe’s army
and what beats it
beaten by
Hand Cannoneer
+10
Scorpion
+1
Ezemic’s army
and what beats it
beaten by
Spearman
+15
Camel Rider
+9
Skirmisher
+3
Kotal Kahn’s army
and what beats it
beaten by
Hand Cannoneer
+10
Scorpion
+1