AoeStats
← Chris Becker

Pilgrims

509373476Analyzed
4v4 RM · 6d ago on Sep 26, 2026· 21m 14s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇹🇼 Koreans · Taiwan
1722
+10
🇦🇷 Danes · Argentina
1716
+10
1671
+11
🇹🇼 Japanese · Taiwan
1623
+13
🇹🇼 Varangians · Taiwan
1642
-14
🇩🇪 Chinese · Germany
1567
-11
🇳🇱 Japanese · Netherlands
1554
-10
🇩🇪 Magyars · Germany
1524
-9
Player eAPM Actions Feudal Castle Imperial Opening
45 948 11:54 16:40 — ⛏ Fish Boom FC
43 906 11:41 15:34 — ⛏ Fish Boom FC into Fire Galleys
42 902 — — — ⛏ Fish Boom
40 844 14:30 18:25 — ⛏ Fish Boom FC
39 839 13:03 17:10 — ⛏ Fish Boom FC
37 791 10:53 17:07 — ⛏ Fish Boom FC
34 730 11:15 17:41 — ⚔ Fish Boom into Towers into Galleys FC
20 435 11:13 15:16 — ⛏ Fish Boom FC

Resources

Player Food Wood Gold Stone Spent Collected
5,375 6,584 1,300 620 13,879 13,946
4,650 5,627 1,725 755 12,757 13,654
4,935 4,127 1,550 200 10,812 10,909
3,550 5,486 1,390 375 10,801 12,092
4,305 4,415 575 400 9,695 9,928
3,405 3,586 935 750 8,676 8,236
2,775 3,553 495 1,100 7,923 7,114
3,850 3,256 50 300 7,456 8,039
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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