AoeStats
← Chris Becker

Black Forest

509064287Analyzed
4v4 RM · 8d ago on Sep 25, 2026· 41m 36s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇩🇪 Spanish · Germany
1574
+12
🇩🇪 Danes · Germany
1505
+15
🇩🇪 Chinese · Germany
1469
+16
🇹🇼 Lithuanians · Taiwan
1439
+18
🇩🇪 Ethiopians · Germany
1526
-17
🇩🇪 Japanese · Germany
1490
-16
🇹🇼 Vikings · Taiwan
1480
-15
🇹🇼 Varangians · Taiwan
1418
-13
Player eAPM Actions Feudal Castle Imperial Opening
41 1,690 11:50 15:55 31:30 ⛏ Fast Castle
38 1,574 11:03 15:00 28:51 ⛏ Fast Castle
37 1,555 10:27 14:17 28:59 ⛏ Fast Castle
36 1,481 10:42 26:51 31:14 ⚔ M@A into Towers into Fast Imp
34 1,403 10:37 14:26 32:09 ⛏ Fast Castle
31 1,300 10:42 14:48 27:08 ⛏ Fast Castle
25 1,034 11:27 16:19 28:51 ⛏ Fast Castle
18 766 10:31 14:45 32:00 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
28,510 17,910 13,505 3,550 63,475 65,692
18,160 23,062 15,960 2,660 59,842 70,413
24,150 18,234 11,855 4,310 58,549 62,567
21,465 21,105 10,445 1,655 54,670 60,866
22,745 16,091 10,650 4,310 53,796 57,826
13,450 13,534 10,360 945 38,289 43,840
18,520 8,482 6,720 3,715 37,437 42,176
12,820 8,710 4,290 1,205 27,025 27,932
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
Connection lost

Rejoining the realm…

Still unreachable

The connection could not be restored.

Session expired

The server has moved on; the page needs a fresh start.