AoeStats
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Nomad

509705208Analyzed
4v4 RM · 4d ago on Sep 27, 2026· 29m 33s· 8 players
Game mode
Random Map
Map size
231×231
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇩🇪 Varangians · Germany
1575
+13
🇲🇽 Koreans · Mexico
1533
+15
🇩🇪 Danes · Germany
1510
+16
🇵🇪 Persians · Peru
1485
+17
🇺🇸 Mongols · United States
1548
-17
🇺🇸 Persians · United States
1539
-16
🇩🇰 Danes · Denmark
1521
-16
🇨🇦 Aztecs · Canada
1416
-12
Player eAPM Actions Feudal Castle Imperial Opening
53 1,558 15:23 20:30 — ⛏ Fish Boom FC
49 1,435 14:57 19:30 — ⛏ Fish Boom FC
44 1,310 13:45 18:03 — ⛏ Fish Boom FC into Galleys
42 1,253 16:41 21:26 — ⛏ Fish Boom FC
40 1,185 12:41 17:57 — ⚔ Fish Boom FC into Scouts
33 978 13:58 17:57 — ⛏ Fish Boom FC
24 698 13:05 16:40 — ⛏ Fish Boom FC
23 674 12:09 18:36 — ⛏ Fish Boom FC

Resources

Player Food Wood Gold Stone Spent Collected
8,670 10,025 1,945 700 21,340 21,449
8,025 9,995 1,775 1,080 20,875 22,312
7,875 7,535 2,170 1,615 19,195 19,034
5,900 8,025 1,110 300 15,335 16,179
6,560 5,615 1,265 850 14,290 16,720
4,300 6,584 2,320 875 14,079 14,464
4,500 3,828 3,440 200 11,968 12,373
5,045 3,115 940 1,520 10,620 11,539
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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