AoeStats
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Arena

509695400Analyzed
4v4 RM · 3d ago on Sep 27, 2026· 39m 3s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Mongols · China
1629
+14
🇧🇷 Persians · Brazil
1619
+15
🇩🇪 Varangians · Germany
1558
+17
🇩🇪 Danes · Germany
1490
+20
🇧🇷 Celts · Brazil
1703
-21
🇺🇸 Khmer · United States
1671
-20
🇧🇷 Cumans · Brazil
1575
-16
🇧🇷 Persians · Brazil
1388
-9
Player eAPM Actions Feudal Castle Imperial Opening
47 1,842 10:04 14:05 28:22 ⛏ Fast Castle
38 1,484 10:21 14:30 28:05 ⛏ Fast Castle
38 1,468 9:16 24:55 34:27 ⚔ M@A Rush
37 1,432 11:37 15:31 30:14 ⛏ Fast Castle
37 1,432 10:25 14:00 26:25 ⛏ Fast Castle
33 1,272 10:02 14:02 33:09 ⛏ Fast Castle
32 1,255 10:14 16:15 28:55 ⛏ Fast Castle
26 1,028 11:31 14:12 — ⚔ FC into Scouts

Resources

Player Food Wood Gold Stone Spent Collected
20,195 15,520 9,545 1,685 46,945 55,763
23,175 9,305 8,765 2,990 44,235 47,368
16,890 17,535 6,445 1,120 41,990 46,562
12,405 11,260 7,995 2,250 33,910 37,951
15,480 9,470 7,330 300 32,580 36,860
13,565 10,600 3,725 1,265 29,155 29,451
9,460 8,793 3,925 950 23,128 24,918
7,775 5,749 600 1,075 15,199 23,780
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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