AoeStats
← Reinhardlunsen

Nomad

509680411Analyzed
4v4 RM · 4d ago on Sep 27, 2026· 43m 49s· 8 players
Game mode
Random Map
Map size
231×231
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇺🇸 Mongols · United States
1569
+16
🇩🇪 Varangians · Germany
1557
+16
🇫🇮 Italians · Finland
1496
+19
🇩🇪 Danes · Germany
1482
+19
1652
-22
🇲🇽 Varangians · Mexico
1649
-21
🇪🇸 Wu · Spain
1509
-15
🇲🇽 Mongols · Mexico
1436
-12
Player eAPM Actions Feudal Castle Imperial Opening
49 2,156 11:37 22:34 — ⚔ Fish Boom into Scouts
43 1,894 14:30 20:05 — ⛏ Fish Boom FC into Fire Galleys
41 1,800 14:35 18:27 41:30 ⛏ Fish Boom FC
41 1,805 15:03 20:19 39:03 ⛏ Fish Boom FC
34 1,470 14:19 18:19 — ⛏ Fish Boom FC
34 1,499 12:59 21:36 — ⚔ Fish Boom into Archers
32 1,405 12:52 20:13 39:00 ⚔ Fish Boom into M@A FC
28 1,224 13:40 22:15 30:53 ⛏ Fish Boom into Galleys FC

Resources

Player Food Wood Gold Stone Spent Collected
21,175 17,499 9,605 980 49,259 55,854
12,875 14,365 5,690 2,840 35,770 37,450
9,000 14,859 8,205 2,240 34,304 37,619
11,505 14,543 5,730 2,450 34,228 35,285
9,635 7,437 4,570 1,610 23,252 24,820
8,450 8,972 3,325 2,360 23,107 27,609
10,530 8,650 1,620 2,155 22,955 23,984
9,800 7,480 2,570 1,900 21,750 23,242
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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