AoeStats
← Reinhardlunsen

Lombardia

509168756Analyzed
4v4 RM · 6d ago on Sep 25, 2026· 58m 33s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇵🇰 Varangians · Pakistan
1707
+10
🇩🇪 Varangians · Germany
1552
+16
🇳🇴 Malay · Norway
1421
+21
🇮🇹 Vietnamese · Italy
1403
+21
🇷🇸 Khmer · Serbia
1639
-21
🇭🇷 Danes · Croatia
1589
-19
🇸🇮 Franks · Slovenia
1475
-14
🇧🇦 Mongols · Bosnia & Herzegovina
1473
-14
Player eAPM Actions Feudal Castle Imperial Opening
62 3,607 9:02 23:19 40:30 ⚔ Scout Rush
54 3,146 9:48 27:23 45:30 ⚔ Scout Rush
46 2,671 8:59 19:38 34:05 ⚔ Scout Rush
38 2,199 9:50 21:43 38:18 ⚔ Archer Rush
38 2,198 9:19 22:00 34:27 ⚔ Scout Rush
37 2,161 11:35 15:13 38:56 ⛏ Fast Castle
34 2,017 9:22 21:34 39:26 ⚔ Scout Rush
29 1,704 11:43 16:08 31:05 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
43,830 21,569 40,920 2,995 109,314 111,284
38,045 17,163 19,615 3,130 77,953 79,638
35,320 17,202 19,555 4,850 76,927 82,976
35,085 18,584 13,945 1,175 68,789 71,683
33,550 18,742 8,570 4,475 65,337 72,207
26,400 18,537 10,350 2,155 57,442 64,802
14,775 22,655 13,650 5,595 56,675 99,363
14,825 19,540 15,310 1,500 51,175 62,630
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
Connection lost

Rejoining the realm…

Still unreachable

The connection could not be restored.

Session expired

The server has moved on; the page needs a fresh start.