AoeStats
← Reinhardlunsen

Black Forest

509065797Analyzed
4v4 RM · 6d ago on Sep 25, 2026· 40m 32s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Danes · China
1693
+11
🇨🇳 Ethiopians · China
1688
+11
🇨🇳 Japanese · China
1587
+15
🇨🇳 Magyars · China
1581
+16
🇺🇸 Mongols · United States
1601
-14
🇩🇪 Dravidians · Germany
1587
-14
🇩🇪 Saxons · Germany
1565
-13
1542
-12
Player eAPM Actions Feudal Castle Imperial Opening
81 3,265 13:13 16:38 28:10 ⛏ Fish Boom FC
55 2,248 11:31 24:14 37:59 ⚔ M@A into Archers into Towers
46 1,861 13:22 27:13 39:48 ⛏ Fish Boom FC
41 1,668 8:55 19:36 35:32 ⚔ M@A FC
41 1,669 11:15 14:46 28:13 ⛏ Fish Boom FC
38 1,547 11:53 15:22 29:57 ⛏ Fish Boom FC
35 1,407 11:00 20:45 30:57 ⛏ Fish Boom FC
28 1,120 10:55 14:53 30:56 ⛏ Fish Boom FC

Resources

Player Food Wood Gold Stone Spent Collected
16,025 27,905 14,420 3,100 61,450 69,411
22,600 19,840 15,920 2,850 61,210 66,222
13,900 28,365 13,065 850 56,180 63,472
19,400 20,315 7,260 2,250 49,225 56,153
19,340 19,260 6,635 2,545 47,780 49,763
16,840 13,094 9,720 1,040 40,694 44,332
16,920 13,209 5,845 1,950 37,924 38,735
11,425 9,770 2,075 2,160 25,430 27,444
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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