AoeStats
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MegaRandom

510242280Analyzed
4v4 RM · 2d ago on Sep 30, 2026· 52m 57s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Maya · China
1725
+7
🇻🇳 Franks · Vietnam
1661
+9
🇲🇽 Magyars · Mexico
1655
+9
🇨🇳 Danes · China
1568
+12
1536
-11
🇲🇽 Magyars · Mexico
1519
-10
🇨🇴 Ethiopians · Colombia
1492
-9
🇲🇽 Saxons · Mexico
1428
-7
Player eAPM Actions Feudal Castle Imperial Opening
45 2,385 13:28 25:46 47:55 ⚔ Fish Boom into Towers into Archers
42 2,204 13:43 24:07 44:13 ⚔ Scout Rush
38 2,011 15:06 18:47 — ⛏ Fish Boom FC
34 1,802 13:15 23:21 40:40 ⚔ M@A FC
29 1,536 16:23 20:48 41:52 ⚔ Fish Boom into Galleys FC into Archers
28 1,458 15:37 20:25 40:48 ⛏ Fish Boom FC
28 1,476 15:03 24:03 40:21 ⚔ Fish Boom into Archers
20 1,079 14:32 37:50 — ⚔ Fish Boom into Scouts

Resources

Player Food Wood Gold Stone Spent Collected
28,920 23,758 20,625 755 74,058 84,237
26,460 18,405 6,880 1,050 52,795 57,804
16,880 17,115 8,545 2,270 44,810 50,024
19,345 15,627 5,885 1,935 42,792 49,261
19,945 17,445 3,180 1,490 42,060 46,405
9,750 14,780 5,170 1,015 30,715 32,822
10,255 10,845 285 1,100 22,485 24,195
6,520 9,119 1,695 1,240 18,574 19,674
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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