AoeStats
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African Clearing

510628257Analyzed
4v4 RM · 2d ago on Oct 1, 2026· 30m 45s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇬🇧 Berbers · United Kingdom
1684
+12
🇺🇸 Mongols · United States
1617
+15
🇺🇸 Saxons · United States
1576
+16
🇺🇸 Huns · United States
1477
+21
🇧🇷 Magyars · Brazil
1640
-18
🇧🇷 Danes · Brazil
1603
-17
🇧🇷 Mongols · Brazil
1592
-16
🇧🇷 Hindustanis · Brazil
1517
-13
Player eAPM Actions Feudal Castle Imperial Opening
65 1,989 13:19 17:10 — ⛏ Fast Castle
48 1,469 11:15 22:58 — ⚔ Scout Rush
46 1,420 12:28 26:00 — ⚔ Archer Rush
42 1,293 12:06 17:24 — ⚔ Archer Rush
41 1,259 15:54 19:38 — ⛏ Fish Boom FC
40 1,236 12:31 16:17 30:06 ⛏ Fast Castle
36 1,117 13:51 17:57 — ⛏ Fast Castle
35 1,071 10:37 23:10 — ⚔ Scout Rush

Resources

Player Food Wood Gold Stone Spent Collected
14,000 7,995 1,850 640 24,485 26,540
7,650 8,595 825 1,800 18,870 20,019
8,160 7,146 2,710 300 18,316 18,203
7,610 5,897 3,070 400 16,977 16,788
6,280 4,817 2,360 300 13,757 14,357
7,560 4,518 1,080 300 13,458 12,937
7,140 4,025 775 950 12,890 12,988
5,250 4,445 2,135 975 12,805 12,085
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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