AoeStats
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Fortress

509323262Analyzed
4v4 RM · 6d ago on Sep 26, 2026· 54m 59s· 8 players
Game mode
Random Map
Map size
Huge
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇹🇷 Malians · Türkiye
1125
+11
🇫🇮 Cumans · Finland
1050
+14
🇹🇷 Saxons · Türkiye
1043
+14
🇪🇸 Spanish · Spain
955
+17
🇹🇼 Byzantines · Taiwan
1056
-16
🇮🇩 Danes · Indonesia
1048
-16
🇦🇺 Goths · Australia
960
-12
🇨🇳 Mongols · China
948
-12
Player eAPM Actions Feudal Castle Imperial Opening
59 3,249 7:24 11:44 34:39 ⛏ Fast Castle
46 2,549 7:57 12:49 30:09 ⛏ Fast Castle
44 2,409 5:36 13:13 36:23 ⛏ Fast Castle
36 1,973 7:44 11:53 30:55 ⛏ Fast Castle
36 1,974 8:12 13:05 30:25 ⛏ Fast Castle
34 1,875 8:40 12:14 34:01 ⛏ Fast Castle
23 1,286 8:12 12:41 28:25 ⛏ Fast Castle
10 551 8:17 14:18 25:19 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
12,995 48,345 21,815 4,220 87,375 110,296
24,100 35,005 12,610 2,300 74,015 92,359
26,585 22,185 13,320 4,125 66,215 77,962
28,730 14,095 15,130 3,430 61,385 90,945
24,635 20,310 13,140 2,960 61,045 73,262
20,700 15,330 10,105 2,965 49,100 82,729
23,980 12,340 9,780 2,510 48,610 50,952
15,425 6,740 6,970 850 29,985 33,105
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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