AoeStats
← xbuner2009

Nomad

510336958Analyzed
4v4 RM · 2d ago on Sep 30, 2026· 52m 50s· 8 players
Game mode
Random Map
Map size
231×231
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇮🇳 Danes · India
1346
+15
🇹🇼 Varangians · Taiwan
1272
+18
🇹🇼 Mongols · Taiwan
1261
+18
🇹🇼 Magyars · Taiwan
1246
+19
🇨🇿 Wu · Czechia
1359
-20
🇨🇳 Japanese · China
1321
-18
🇦🇹 Berbers · Austria
1291
-17
🇨🇳 Malay · China
1260
-15
Player eAPM Actions Feudal Castle Imperial Opening
51 2,704 14:39 19:10 41:49 ⚔ Fish Boom FC into Scouts
37 1,963 14:15 21:29 29:43 ⛏ Fish Boom FC
37 1,972 15:53 19:29 38:12 ⛏ Fish Boom FC
36 1,926 13:32 18:10 37:33 ⛏ Fish Boom FC
33 1,731 13:01 20:27 36:46 ⛏ Fish Boom FC
31 1,642 12:57 18:00 41:52 ⛏ Fish Boom FC
30 1,582 14:02 18:15 50:11 ⛏ Fish Boom FC
30 1,566 14:18 18:36 45:25 ⛏ Fish Boom FC

Resources

Player Food Wood Gold Stone Spent Collected
39,580 24,499 18,240 4,685 87,004 94,414
25,810 18,720 12,190 6,800 63,520 73,635
26,045 17,368 15,640 1,250 60,303 68,233
15,525 20,665 15,055 6,450 57,695 70,238
27,915 13,125 11,290 2,630 54,960 56,483
24,245 13,380 10,090 1,900 49,615 53,861
20,705 12,055 10,650 3,000 46,410 65,018
12,600 15,465 6,695 2,455 37,215 41,214
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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