AoeStats
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Arabia

508612491Analyzed
2v2 RM · 8d ago on Sep 23, 2026· 43m 1s· 4 players
Game mode
Random Map
Map size
Medium (4 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇯🇵 Ethiopians · Japan
1298
+14
🇯🇵 Varangians · Japan
1221
+17
🇨🇭 Burmese · Switzerland
1298
-17
🇸🇦 Magyars · Saudi Arabia
1215
-14
Compared against 234,648 analysed team-game players on Arabia.
fumin.jp B
Feudal Age 9:29 vs 10:18
top 25%
Castle Age 25:31 vs 22:29
btm 18%
Imperial Age 39:59 vs 39:59
top 50%
eAPM 63 vs 31
top 6%
First military 7:45 vs 11:39
top 2%
▲ Fast Feudal Age at 9:29 — faster than 75% of analysed players on Arabia
▼ Slow Castle Age at 25:31 — slower than 82% of analysed players on Arabia
▲ High eAPM (63) — top quarter of analysed players
▲ Early military at 7:45 (Militia) — earlier than 98% of analysed players on Arabia
▲ Town centers almost never idle — 0s across the first 25:30
Sid B
Feudal Age 9:12 vs 10:18
top 15%
Castle Age 26:09 vs 22:29
btm 14%
Imperial Age — vs 39:59
btm 0%
eAPM 45 vs 31
top 23%
First military 9:58 vs 11:39
top 17%
▲ Fast Feudal Age at 9:12 — faster than 85% of analysed players on Arabia
▼ Slow Castle Age at 26:09 — slower than 86% of analysed players on Arabia
▲ High eAPM (45) — top quarter of analysed players
▲ Early military at 9:58 (Scout Cavalry) — earlier than 83% of analysed players on Arabia
▲ Town centers almost never idle — 0s across the first 26:09
Spectres C
Feudal Age 10:32 vs 10:18
btm 44%
Castle Age 24:15 vs 22:29
btm 29%
Imperial Age — vs 39:59
btm 0%
eAPM 27 vs 31
btm 41%
First military 11:52 vs 11:39
btm 47%
▲ Town centers almost never idle — 11s across the first 24:15
Nightwraith B
Feudal Age 10:09 vs 10:18
top 45%
Castle Age 23:37 vs 22:29
btm 36%
Imperial Age — vs 39:59
btm 0%
eAPM 32 vs 31
top 48%
First military 10:10 vs 11:39
top 21%
▼ Town centers idle 3:47 of the first 23:37 — keep villagers queued
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