AoeStats
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Arena

510528815Analyzed
4v4 RM · 8h ago on Oct 1, 2026· 29m 42s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇭🇰 Varangians · Hong Kong SAR China
1162
+16
🇷🇪 Persians · Réunion
1140
+17
🇭🇰 Danes · Hong Kong SAR China
1129
+17
🇨🇳 Mongols · China
1116
+18
🇹🇼 Poles · Taiwan
1183
-19
🇰🇷 Byzantines · South Korea
1158
-17
🇺🇸 Vikings · United States
1135
-16
🇨🇿 Bohemians · Czechia
1128
-16
Player eAPM Actions Feudal Castle Imperial Opening
48 1,416 11:05 15:14 — ⛏ Fast Castle
43 1,283 9:58 14:15 29:37 ⛏ Fast Castle
37 1,111 11:12 18:52 — ⛏ Fast Castle
35 1,040 10:06 14:04 29:01 ⛏ Fast Castle
24 702 10:14 14:44 — ⛏ Fast Castle
22 656 15:39 20:46 — ⛏ Fast Castle
20 582 11:36 16:34 28:44 ⛏ Fast Castle
15 446 11:09 14:54 24:34 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
11,600 8,505 1,925 1,700 23,730 26,789
12,310 7,145 2,300 1,600 23,355 25,239
9,895 6,640 1,520 850 18,905 22,657
7,240 5,705 2,220 905 16,070 16,465
8,205 4,180 1,130 785 14,300 15,046
6,940 3,680 2,300 970 13,890 14,872
4,125 4,625 2,040 880 11,670 12,076
5,390 3,025 1,575 1,400 11,390 11,875
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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