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Arena

509759774Analyzed
4v4 RM · 3d ago on Sep 27, 2026· 39m 3s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇦🇷 Varangians · Argentina
1235
+10
🇦🇷 Aztecs · Argentina
1189
+12
🇪🇸 Danes · Spain
1179
+12
🇦🇷 Teutons · Argentina
1174
+14
🇨🇴 Maya · Colombia
1105
-12
🇲🇽 Saracens · Mexico
1105
-12
🇨🇴 Turks · Colombia
1098
-12
🇵🇪 Vikings · Peru
1093
-12
Player eAPM Actions Feudal Castle Imperial Opening
51 2,002 10:50 15:49 34:29 ⛏ Fast Castle
45 1,775 10:54 15:23 31:27 ⛏ Fast Castle
43 1,664 8:36 24:41 32:46 ⚔ Towers FC into Fast Imp
39 1,538 11:12 15:14 39:03 ⛏ Fast Castle
38 1,482 11:24 16:24 35:44 ⛏ Fast Castle
33 1,292 11:15 15:53 — ⛏ Fast Castle
29 1,137 10:28 24:53 — ⚔ Archer Rush
29 1,149 11:10 15:19 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
13,360 8,165 6,425 950 28,900 31,827
11,225 12,025 3,790 205 27,245 29,670
12,330 9,520 3,865 850 26,565 31,894
8,150 8,195 9,145 855 26,345 32,020
12,090 5,350 4,995 750 23,185 23,842
8,730 7,270 3,240 1,510 20,750 23,362
8,805 6,735 1,240 1,770 18,550 20,364
6,135 4,069 1,355 1,695 13,254 13,876
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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