AoeStats
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Arena

510408622Analyzed
4v4 RM · 7h ago on Sep 30, 2026· 99m 40s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇦🇷 Poles · Argentina
951
+13
🇬🇧 Saxons · United Kingdom
794
+19
🇫🇷 Turks · France
768
+20
🇬🇧 Britons · United Kingdom
750
+20
🇩🇪 Cumans · Germany
1328
-31
🇹🇷 Khmer · Türkiye
864
-19
🇹🇷 Varangians · Türkiye
811
-16
🇩🇪 Wu · Germany
517
-6
Player eAPM Actions Feudal Castle Imperial Opening
49 4,864 9:04 20:08 27:02 ⛏ Fast Castle
37 3,732 9:42 20:15 33:05 ⛏ Fast Castle
35 3,501 10:22 15:23 31:31 ⛏ Fast Castle
34 3,343 10:32 15:43 33:43 ⛏ Fast Castle
28 2,817 10:52 19:05 85:57 ⚔ FC into Archers
20 1,994 11:17 16:30 33:06 ⛏ Fast Castle
18 1,771 10:30 16:05 37:38 ⛏ Fast Castle
4 441 12:35 17:24 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
78,495 52,630 26,675 3,160 160,960 173,987
34,860 67,050 38,220 10,450 150,580 160,368
33,825 73,710 31,550 7,500 146,585 214,234
50,515 47,620 21,455 3,850 123,440 149,993
40,605 41,103 8,375 3,805 93,888 96,961
62,635 13,770 7,655 5,030 89,090 96,523
22,965 18,300 16,995 3,625 61,885 62,744
3,800 2,196 300 255 6,551 10,506
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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