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Arena

508801673Analyzed
4v4 RM · 8d ago on Sep 24, 2026· 42m 13s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇦🇷 Britons · Argentina
1516
+12
🇦🇷 Khmer · Argentina
1443
+15
🇺🇾 Varangians · Uruguay
1408
+17
🇦🇷 Saxons · Argentina
1392
+17
🇦🇷 Bohemians · Argentina
1435
-16
🇨🇳 Mongols · China
1431
-16
🇨🇳 Varangians · China
1425
-15
1402
-14
Player eAPM Actions Feudal Castle Imperial Opening
63 2,641 10:52 14:28 26:29 ⛏ Fast Castle
51 2,140 10:11 14:28 28:42 ⛏ Fast Castle
43 1,827 10:18 13:44 26:33 ⛏ Fast Castle
42 1,783 9:56 13:33 26:39 ⛏ Fast Castle
41 1,721 10:43 14:27 28:32 ⛏ Fast Castle
41 1,743 10:39 14:39 31:18 ⛏ Fast Castle
31 1,318 10:26 14:30 28:35 ⛏ Fast Castle
28 1,201 10:30 14:20 31:27 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
31,570 12,700 20,970 1,500 66,740 74,737
32,645 15,165 11,280 1,600 60,690 67,615
29,715 10,785 14,685 2,150 57,335 61,152
24,830 11,135 11,525 3,600 51,090 53,912
22,700 15,505 8,990 2,450 49,645 55,079
21,045 12,843 9,870 950 44,708 46,296
15,225 15,499 9,925 3,850 44,499 57,861
10,285 9,090 5,955 870 26,200 26,399
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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