AoeStats
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Arena

509266260Analyzed
4v4 RM · 5d ago on Sep 26, 2026· 50m 41s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇴 Byzantines · Colombia
1176
+15
🇨🇴 Saxons · Colombia
1174
+15
🇨🇴 Gurjaras · Colombia
1170
+15
🇨🇴 Danes · Colombia
1092
+18
🇲🇽 Danes · Mexico
1250
-21
🇲🇽 Malay · Mexico
1189
-17
🇲🇽 Khmer · Mexico
1081
-13
🇲🇽 Inca · Mexico
1067
-12
Player eAPM Actions Feudal Castle Imperial Opening
49 2,500 10:15 13:32 27:17 ⛏ Fast Castle
45 2,257 11:51 15:38 29:27 ⛏ Fast Castle
36 1,846 9:40 14:19 36:14 ⛏ Fast Castle
36 1,821 10:20 14:32 36:16 ⛏ Fast Castle
32 1,633 10:29 22:46 38:43 ⚔ Archer Rush
29 1,488 11:11 15:20 32:00 ⛏ Fast Castle
26 1,300 10:44 14:40 29:53 ⛏ Fast Castle
23 1,172 10:48 15:01 28:00 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
48,530 11,485 19,445 850 80,310 91,205
17,000 26,280 24,630 2,350 70,260 79,711
34,435 17,640 12,585 2,900 67,560 72,465
34,780 14,380 14,655 2,800 66,615 77,390
13,760 22,475 17,115 2,830 56,180 71,020
16,600 18,880 11,935 3,030 50,445 58,448
23,280 18,625 6,700 1,765 50,370 60,569
19,320 4,810 5,420 2,180 31,730 31,592
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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