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Arena

509490701Analyzed
4v4 RM · 5d ago on Sep 27, 2026· 56m 9s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
1244
+12
🇦🇺 Hindustanis · Australia
1230
+13
🇺🇸 Varangians · United States
1215
+13
🇺🇸 Persians · United States
1172
+15
🇨🇱 Wu · Chile
1179
-14
🇨🇱 Saxons · Chile
1168
-14
🇨🇱 Byzantines · Chile
1155
-13
🇨🇱 Franks · Chile
1122
-12
Player eAPM Actions Feudal Castle Imperial Opening
75 4,211 11:16 19:25 31:11 ⛏ Fast Castle
43 2,434 9:33 13:38 26:32 ⛏ Fast Castle
41 2,303 11:47 15:30 33:23 ⛏ Fast Castle
32 1,782 12:16 15:49 31:13 ⛏ Fast Castle
30 1,666 8:46 21:06 39:01 ⚔ M@A into Towers FC
29 1,629 11:11 15:20 30:39 ⛏ Fast Castle
25 1,389 11:42 16:01 26:40 ⛏ Fast Castle
15 828 11:01 16:11 49:11 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
31,980 54,395 7,630 2,915 96,920 108,357
32,925 16,213 20,440 6,755 76,333 99,612
35,245 18,625 15,255 3,190 72,315 91,817
32,440 14,170 18,135 4,850 69,595 102,034
22,610 23,730 10,550 3,580 60,470 71,607
15,770 19,400 15,585 3,385 54,140 72,722
15,655 15,725 7,275 1,780 40,435 45,081
14,720 7,400 8,770 2,310 33,200 37,367
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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