AoeStats
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Arena

509556711Analyzed
4v4 RM · 6d ago on Sep 27, 2026· 51m 35s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇳🇿 Persians · New Zealand
980
+12
🇳🇿 Burmese · New Zealand
976
+12
🇳🇿 Varangians · New Zealand
967
+12
🇳🇿 Romans · New Zealand
946
+13
🇫🇷 Bengalis · France
963
-16
🇨🇦 Danes · Canada
890
-12
🇲🇽 Khmer · Mexico
846
-11
🇩🇪 Maya · Germany
831
-10
Player eAPM Actions Feudal Castle Imperial Opening
29 1,517 10:10 13:32 34:44 ⛏ Fast Castle
29 1,517 12:30 16:34 33:22 ⛏ Fast Castle
27 1,398 10:34 15:01 32:52 ⛏ Fast Castle
23 1,162 10:26 19:38 38:27 ⚔ FC into Skirms
21 1,093 12:20 18:00 36:50 ⛏ Fast Castle
20 1,020 12:23 19:31 38:48 ⛏ Fast Castle
15 775 10:47 16:59 32:41 ⛏ Fast Castle
10 537 11:38 16:28 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
27,300 21,075 22,065 4,895 75,335 89,357
20,630 19,745 11,815 1,050 53,240 80,782
17,145 15,750 13,855 5,050 51,800 60,550
18,095 20,865 11,010 950 50,920 76,515
20,630 17,830 4,560 3,600 46,620 68,970
19,345 17,005 3,620 1,470 41,440 42,707
17,570 12,620 7,220 2,150 39,560 44,578
4,425 2,977 890 2,050 10,342 13,077
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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