AoeStats
← 西门大官人

African Clearing

510330451Analyzed
4v4 RM · 1d ago on Sep 30, 2026· 36m 14s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Danes · China
1499
+13
🇨🇳 Sicilians · China
1428
+16
1340
+19
🇨🇳 Spanish · China
1289
+22
🇨🇳 Japanese · China
1440
-18
🇬🇧 Varangians · United Kingdom
1422
-18
🇨🇳 Maya · China
1412
-17
🇻🇳 Mongols · Vietnam
1406
-17
Player eAPM Actions Feudal Castle Imperial Opening
58 2,111 11:37 21:46 — ⚔ Towers into Scouts
40 1,432 13:26 17:34 — ⛏ Fast Castle
39 1,431 13:36 17:20 — ⛏ Fast Castle
37 1,325 11:44 15:54 36:02 ⛏ Fast Castle
34 1,243 15:30 19:53 33:05 ⛏ Fish Boom FC
22 780 14:14 — — ⚔ Skirmisher Rush
17 624 13:14 20:46 — ⛏ Fast Castle
17 619 13:13 18:51 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
13,860 12,152 4,540 1,630 32,182 34,064
11,175 8,795 4,495 3,750 28,215 31,386
13,535 5,730 3,195 785 23,245 23,965
10,070 6,223 1,940 950 19,183 20,881
6,680 6,533 2,715 300 16,228 18,186
6,225 3,193 1,410 850 11,678 11,309
4,360 3,781 1,295 880 10,316 10,543
5,095 3,900 100 475 9,570 11,199
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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