AoeStats
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Lombardia

509951727Analyzed
4v4 RM · 2d ago on Sep 28, 2026· 58m 24s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇦🇷 Magyars · Argentina
1782
+9
🇦🇷 Hindustanis · Argentina
1692
+13
🇦🇷 Britons · Argentina
1638
+15
🇦🇷 Maya · Argentina
1599
+16
🇬🇧 Italians · United Kingdom
1661
-15
🇨🇳 Franks · China
1615
-13
🇨🇦 Varangians · Canada
1600
-13
🇬🇧 Danes · United Kingdom
1587
-12
Player eAPM Actions Feudal Castle Imperial Opening
55 3,207 8:59 18:07 34:33 ⛏ Fast Castle
53 3,098 9:37 20:38 36:18 ⚔ Archer Rush
51 3,003 10:02 14:46 32:44 ⛏ Fast Castle
50 2,934 9:24 23:23 40:20 ⚔ Archer Rush
49 2,857 9:03 22:19 46:13 ⚔ Scout Rush
45 2,637 9:20 17:48 43:37 ⚔ Scout Rush
28 1,660 9:42 18:33 40:05
21 1,243 9:36 22:13 — ⚔ Scout Rush

Resources

Player Food Wood Gold Stone Spent Collected
48,320 33,011 16,085 3,920 101,336 105,759
47,560 12,000 29,645 400 89,605 90,167
34,535 14,810 27,845 4,805 81,995 82,219
20,195 30,379 17,650 3,155 71,379 75,349
17,125 28,361 20,860 2,485 68,831 73,920
32,920 13,951 17,665 4,075 68,611 69,419
26,580 14,268 14,645 1,755 57,248 60,638
12,600 10,000 1,150 1,145 24,895 27,149
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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