AoeStats
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Baltic

510469269Analyzed
4v4 RM · 1d ago on Oct 1, 2026· 37m 10s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇳🇮 Ethiopians · Nicaragua
1141
+14
🇺🇾 Vikings · Uruguay
1107
+15
🇳🇮 Burgundians · Nicaragua
1090
+16
🇨🇱 Dravidians · Chile
1081
+16
🇲🇽 Danes · Mexico
1119
-17
🇺🇸 Varangians · United States
1115
-16
🇮🇳 Poles · India
1081
-15
🇨🇳 Berbers · China
1028
-13
Player eAPM Actions Feudal Castle Imperial Opening
46 1,720 10:31 15:56 36:19 ⛏ Fast Castle
44 1,635 11:23 21:08 — ⛏ Fish Boom into Galleys FC
43 1,596 11:30 25:29 — ⚔ Fish Boom into Scouts
34 1,271 10:17 20:18 — ⚔ Fish Boom FC into Skirms
28 1,057 11:08 16:35 — ⛏ Fish Boom FC
26 960 13:09 17:59 — ⛏ Fish Boom FC
25 917 11:12 16:08 37:03 ⛏ Fast Castle
22 817 9:58 23:56 — ⛏ Fish Boom into Fire Galleys

Resources

Player Food Wood Gold Stone Spent Collected
10,305 16,595 3,985 950 31,835 37,912
15,275 7,060 7,750 200 30,285 36,115
14,685 9,545 3,410 950 28,590 37,884
8,320 14,203 2,125 875 25,523 31,035
11,775 9,541 3,815 310 25,441 30,991
8,075 11,352 1,925 405 21,757 26,606
6,075 7,155 2,230 2,275 17,735 17,738
5,990 6,683 595 200 13,468 15,954
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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