AoeStats
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Coastal Forest

510616199Analyzed
4v4 RM · 15h ago on Oct 1, 2026· 28m 15s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇺🇸 Huns · United States
1440
+14
🇧🇪 Varangians · Belgium
1428
+15
🇨🇳 Saxons · China
1404
+16
🇲🇽 Magyars · Mexico
1382
+16
🇨🇳 Magyars · China
1446
-18
🇨🇳 Huns · China
1397
-15
🇫🇷 Persians · France
1378
-14
🇨🇳 Franks · China
1361
-14
Player eAPM Actions Feudal Castle Imperial Opening
53 1,492 9:00 26:33 — ⚔ Scout Rush
51 1,442 11:46 — — ⚔ Fish Boom into Scouts
49 1,384 8:58 24:22 — ⚔ Archer Rush
45 1,285 10:24 15:08 — ⛏ Fish Boom FC
44 1,256 10:49 15:33 — ⛏ Fast Castle
39 1,110 9:53 21:22 — ⚔ Scout Rush
34 949 10:06 21:59 — ⚔ Scout Rush
25 703 11:02 21:20 — ⛏ Fish Boom into Fire Galleys FC

Resources

Player Food Wood Gold Stone Spent Collected
9,525 9,050 1,470 300 20,345 21,613
7,375 11,129 790 300 19,594 21,598
5,525 6,103 3,155 465 15,248 15,455
7,430 4,205 2,600 200 14,435 14,680
8,405 5,137 565 125 14,232 15,424
7,230 4,288 2,275 260 14,053 18,036
7,585 4,590 1,595 100 13,870 14,752
4,885 4,375 920 125 10,305 10,490
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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