AoeStats
← ^_^

African Clearing

510468316Analyzed
4v4 RM · 4h ago on Oct 1, 2026· 45m 53s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇹🇼 Varangians · Taiwan
1202
+15
🇩🇪 Persians · Germany
1198
+15
🇲🇽 Lithuanians · Mexico
1170
+16
🇭🇰 Slavs · Hong Kong SAR China
1142
+18
🇨🇳 Huns · China
1237
-18
🇻🇳 Bengalis · Vietnam
1187
-16
🇨🇳 Tupi · China
1176
-16
🇮🇳 Lithuanians · India
1120
-14
Player eAPM Actions Feudal Castle Imperial Opening
50 2,279 13:47 20:07 32:51 ⚔ FC into Archers
46 2,120 12:29 27:21 — ⚔ Scouts into Towers
42 1,945 11:52 23:48 — ⚔ Scout Rush
32 1,470 13:56 22:44 37:56 ⚔ Scout Rush
32 1,449 14:32 21:05 — ⛏ Fast Castle
27 1,236 14:13 19:23 — ⚔ Scouts FC
20 932 35:10 40:55 — ⛏ Fast Castle
14 658 13:15 35:40 —

Resources

Player Food Wood Gold Stone Spent Collected
28,525 12,815 16,020 1,850 59,210 65,392
18,545 8,385 7,695 1,140 35,765 36,133
12,055 8,415 5,835 1,835 28,140 29,283
12,935 6,238 6,470 950 26,593 27,239
7,605 6,485 6,955 750 21,795 22,870
8,460 7,520 1,860 1,900 19,740 23,628
8,285 7,356 755 980 17,376 20,143
3,975 2,417 250 320 6,962 7,140
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
Connection lost

Rejoining the realm…

Still unreachable

The connection could not be restored.

Session expired

The server has moved on; the page needs a fresh start.