Team Islands
503246800Analyzed3v3 RM
·
1mo ago on Aug 30, 2026·
67m 27s·
6 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Compared against 3,994 analysed team-game players on Team Islands.
ManU
D
Feudal Age
12:33
vs 11:43
btm 30%
Castle Age
27:31
vs 20:03
btm 5%
Imperial Age
38:24
vs 35:50
btm 32%
eAPM
16
vs 24
btm 25%
First military
19:51
vs 14:48
btm 20%
▼
Slow Castle Age at 27:31 — slower than 95% of analysed players on Team Islands
▼
Low eAPM (16) — busier hands win idle time back
▼
Loom never researched — one lost villager costs more
▼
~4 minutes with no villager queued before Castle Age — likely idle Town Center
NoBrainGameplay
D
Feudal Age
13:45
vs 11:43
btm 13%
Castle Age
24:55
vs 20:03
btm 13%
Imperial Age
46:02
vs 35:50
btm 7%
eAPM
19
vs 24
btm 34%
First military
10:19
vs 14:48
top 10%
▼
Slow Feudal Age at 13:45 — slower than 87% of analysed players on Team Islands
▼
Slow Castle Age at 24:55 — slower than 87% of analysed players on Team Islands
▼
Slow Imperial Age at 46:02 — slower than 93% of analysed players on Team Islands
▼
Loom after the Feudal click (29:35) — usually safest before it
▲
Early military at 10:19 (Transport Ship) — earlier than 90% of analysed players on Team Islands
▼
~4 minutes with no villager queued before Castle Age — likely idle Town Center
yusufthegreat
B
Feudal Age
12:41
vs 11:43
btm 27%
Castle Age
18:16
vs 20:03
top 30%
Imperial Age
32:54
vs 35:50
top 26%
eAPM
22
vs 24
btm 44%
First military
23:58
vs 14:48
btm 9%
▲
Fast Castle Age at 18:16 — faster than 70% of analysed players on Team Islands
▲
Fast Imperial Age at 32:54 — faster than 74% of analysed players on Team Islands
▼
First military only at 23:58 (Transport Ship) — later than 91% of analysed players on Team Islands
▼
~3 minutes with no villager queued before Castle Age — likely idle Town Center
football-roman
D
Feudal Age
13:37
vs 11:43
btm 14%
Castle Age
21:21
vs 20:03
btm 37%
Imperial Age
36:08
vs 35:50
btm 48%
eAPM
13
vs 24
btm 16%
First military
13:55
vs 14:48
top 43%
▼
Slow Feudal Age at 13:37 — slower than 86% of analysed players on Team Islands
▼
Low eAPM (13) — busier hands win idle time back
▼
~4 minutes with no villager queued before Castle Age — likely idle Town Center
Wint
D
Feudal Age
12:38
vs 11:43
btm 27%
Castle Age
20:27
vs 20:03
btm 46%
Imperial Age
43:42
vs 35:50
btm 11%
eAPM
17
vs 24
btm 28%
First military
13:29
vs 14:48
top 39%
▼
Slow Imperial Age at 43:42 — slower than 89% of analysed players on Team Islands
▼
~5 minutes with no villager queued before Castle Age — likely idle Town Center
Chrisaefer
D
Feudal Age
16:53
vs 11:43
btm 2%
Castle Age
21:11
vs 20:03
btm 38%
Imperial Age
36:46
vs 35:50
btm 43%
eAPM
18
vs 24
btm 31%
First military
21:17
vs 14:48
btm 15%
▼
Slow Feudal Age at 16:53 — slower than 98% of analysed players on Team Islands
▼
Loom never researched — one lost villager costs more
▼
First military only at 21:17 (Knight) — later than 85% of analysed players on Team Islands
▼
~4 minutes with no villager queued before Castle Age — likely idle Town Center