AoeStats
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Arena

508680255Analyzed
4v4 RM · 9d ago on Sep 23, 2026· 63m 21s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇪🇸 Varangians · Spain
777
+13
🇪🇸 Wei · Spain
749
+14
🇳🇱 Romans · Netherlands
714
+15
🇳🇱 Hindustanis · Netherlands
705
+15
🇮🇳 Teutons · India
713
-15
🇮🇳 Spanish · India
707
-15
🇮🇳 Bohemians · India
696
-14
🇮🇳 Italians · India
677
-13
Player eAPM Actions Feudal Castle Imperial Opening
34 2,124 11:31 17:43 33:22 ⛏ Fast Castle
30 1,911 11:04 16:06 36:40 ⛏ Fast Castle
22 1,380 11:50 20:59 33:50 ⛏ Fast Castle
20 1,246 11:27 18:24 37:07 ⛏ Fast Castle
17 1,104 11:32 20:28 38:05 ⛏ Fast Castle
16 1,014 11:25 19:16 38:47 ⛏ Fast Castle
14 898 11:58 16:24 38:55 ⛏ Fast Castle
8 486 11:45 24:01 34:16 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
39,905 31,141 20,065 6,580 97,691 106,588
38,795 17,970 14,695 4,870 76,330 94,693
19,125 28,800 15,430 3,700 67,055 90,237
29,065 12,945 21,570 2,800 66,380 77,803
21,825 22,605 17,930 3,750 66,110 117,212
29,825 13,905 11,505 3,045 58,280 60,952
8,975 21,465 19,855 3,450 53,745 55,505
15,790 15,208 5,580 2,335 38,913 52,675
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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