Arabia
510219023Analyzed1v1 RM
·
11h ago on Sep 30, 2026·
48m 7s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
andrea90d23
176 units ordered
Light Cavalry121
Steppe Lancer35
Skirmisher12
Capped Ram5
Monk2
Spearman1
First military 14:56 — Skirmisher
materialsublot
149 units ordered
Pikeman58
Cavalry Archer38
Camel Scout24
Archer8
Spearman8
Militia4
Scout Cavalry4
Monk2
Knight1
Crossbowman1
Trebuchet1
First military 7:58 — Militia
Counter units
Each army’s main units and the units that get bonus damage against them — “+15” means 15 extra damage per hit.
andrea90d23’s army
and what beats it
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Skirmisher
+3
materialsublot’s army
and what beats it
beaten by
Hand Cannoneer
+11
Skirmisher
+3
Archer
+3
beaten by
Spearman
+15
Camel Rider
+9
Skirmisher
+3
beaten by
Spearman
+12
Camel Rider
+5