Arabia
510219023Analyzed1v1 RM
·
14h ago on Sep 30, 2026·
48m 7s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Win probability
andrea90d23's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.Compared against 648,342 analysed 1v1 players on Arabia.
andrea90d23
C
Feudal Age
9:37
vs 9:49
top 42%
Castle Age
24:21
vs 21:49
btm 19%
Imperial Age
—
vs 38:59
btm 0%
eAPM
38
vs 39
btm 48%
First military
14:30
vs 10:33
btm 17%
▼
Slow Castle Age at 24:21 — slower than 81% of analysed players on Arabia
▼
Town centers idle 8:51 of the first 24:21 — keep villagers queued
materialsublot
A
Feudal Age
8:04
vs 9:49
top 1%
Castle Age
21:08
vs 21:49
top 39%
Imperial Age
42:17
vs 38:59
btm 25%
eAPM
47
vs 39
top 34%
First military
7:37
vs 10:33
top 8%
▲
Fast Feudal Age at 8:04 — faster than 99% of analysed players on Arabia
▼
Slow Imperial Age at 42:17 — slower than 75% of analysed players on Arabia
▼
Loom after the Feudal click (17:46) — usually safest before it
▲
Early military at 7:37 (Militia) — earlier than 92% of analysed players on Arabia
▲
Town centers almost never idle — 27s across the first 21:08