AoeStats
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Arena

510946446Analyzed
4v4 RM · 8h ago on Oct 3, 2026· 45m 35s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Wei · China
1298
+9
🇨🇳 Turks · China
1281
+9
🇫🇷 Bohemians · France
1267
+10
🇨🇳 Varangians · China
1216
+12
1257
-14
🇨🇳 Britons · China
1211
-13
🇨🇳 Franks · China
1023
-7
🇨🇳 Slavs · China
1013
-6
Player eAPM Actions Feudal Castle Imperial Opening
50 2,263 10:08 14:10 27:28 ⛏ Fast Castle
48 2,191 10:21 15:30 — ⛏ Fast Castle
39 1,796 9:19 14:47 22:54 ⛏ Fast Castle
36 1,643 12:21 16:40 27:53 ⛏ Fast Castle
29 1,313 11:08 15:26 31:02 ⛏ Fast Castle
28 1,295 10:25 14:40 29:26 ⛏ Fast Castle
28 1,295 12:03 15:54 31:31 ⛏ Fast Castle
20 918 10:08 18:36 32:30 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
30,705 15,960 17,805 3,150 67,620 73,333
27,515 16,375 12,935 2,355 59,180 71,885
17,935 20,990 14,475 3,030 56,430 67,296
15,110 19,703 13,065 1,745 49,623 52,867
18,465 18,620 11,990 400 49,475 58,517
27,345 11,895 7,850 1,700 48,790 58,347
18,885 8,180 10,420 400 37,885 49,036
16,025 12,305 8,155 780 37,265 42,508
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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