Arabia
510113998Analyzed1v1 RM
·
2d ago on Sep 29, 2026·
48m 55s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Win probability
Takis_Call's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.Compared against 645,968 analysed 1v1 players on Arabia.
Takis_Call
B
Feudal Age
9:07
vs 9:49
top 21%
Castle Age
21:14
vs 21:49
top 41%
Imperial Age
42:58
vs 38:58
btm 21%
eAPM
49
vs 38
top 30%
First military
10:40
vs 10:33
btm 48%
▲
Fast Feudal Age at 9:07 — faster than 79% of analysed players on Arabia
▼
Slow Imperial Age at 42:58 — slower than 79% of analysed players on Arabia
▲
Town centers almost never idle — 1s across the first 21:14
fatelai1017
B
Feudal Age
9:03
vs 9:49
top 19%
Castle Age
21:04
vs 21:49
top 38%
Imperial Age
43:36
vs 38:58
btm 18%
eAPM
25
vs 38
btm 22%
First military
21:11
vs 10:33
btm 4%
▲
Fast Feudal Age at 9:03 — faster than 81% of analysed players on Arabia
▼
Slow Imperial Age at 43:36 — slower than 82% of analysed players on Arabia
▼
Low eAPM (25) — busier hands win idle time back
▼
First military only at 21:11 (Varangian Guard) — later than 96% of analysed players on Arabia
▲
Town centers almost never idle — 0s across the first 21:04