AoeStats
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Arena

510401655Analyzed
4v4 RM · 1d ago on Sep 30, 2026· 49m 28s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇷🇺 Bohemians · Russia
727
+15
🇫🇷 Spanish · France
683
+17
🇧🇴 Bohemians · Bolivia
669
+17
🇪🇬 Persians · Egypt
661
+18
🇧🇷 Vietnamese · Brazil
879
-24
🇧🇷 Britons · Brazil
722
-18
🇺🇸 Turks · United States
633
-14
🇧🇷 Jurchens · Brazil
564
-11
Player eAPM Actions Feudal Castle Imperial Opening
34 1,678 12:24 19:31 33:21 ⛏ Fast Castle
27 1,328 9:51 16:08 32:40 ⛏ Fast Castle
19 961 13:18 22:11 39:04 ⛏ Fast Castle
18 901 11:06 22:20 38:08 ⚔ Skirmisher Rush
17 831 11:00 17:35 31:51 ⛏ Fast Castle
14 688 13:32 20:53 37:08 ⛏ Fast Castle
8 392 10:45 21:36 38:25 ⛏ Fast Castle
8 383 13:04 25:47 47:35 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
22,515 13,845 17,215 2,890 56,465 67,946
30,960 9,710 11,005 4,210 55,885 79,714
13,575 18,975 12,225 1,600 46,375 50,332
18,905 15,125 9,560 2,470 46,060 53,226
18,555 20,404 3,140 850 42,949 52,235
15,455 13,170 4,715 2,160 35,500 42,365
12,990 4,800 8,495 1,300 27,585 31,274
8,125 9,535 6,790 1,935 26,385 30,608
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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