MegaRandom
507786551Analyzed3v3 RM
·
11d ago on Sep 19, 2026·
30m 43s·
6 players
Game mode
Random Map
Map size
Normal (6 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Compared against 146,366 analysed team-game players on MegaRandom.
Ramu Chi
D
Feudal Age
14:16
vs 11:14
btm 8%
Castle Age
23:48
vs 20:18
btm 21%
Imperial Age
—
vs 37:21
btm 0%
eAPM
25
vs 28
btm 44%
First military
17:18
vs 14:32
btm 33%
▼
Slow Feudal Age at 14:16 — slower than 92% of analysed players on MegaRandom
▼
Slow Castle Age at 23:48 — slower than 79% of analysed players on MegaRandom
▼
Loom never researched — one lost villager costs more
▼
Town centers idle 9:23 of the first 23:48 — keep villagers queued
Willie Rove
D
Feudal Age
14:15
vs 11:14
btm 8%
Castle Age
27:35
vs 20:18
btm 6%
Imperial Age
—
vs 37:21
btm 0%
eAPM
11
vs 28
btm 8%
▼
Slow Feudal Age at 14:15 — slower than 92% of analysed players on MegaRandom
▼
Slow Castle Age at 27:35 — slower than 94% of analysed players on MegaRandom
▼
Low eAPM (11) — busier hands win idle time back
▼
Loom after the Feudal click (12:07) — usually safest before it
▼
Town centers idle 11:05 of the first 27:35 — keep villagers queued
Beticon
D
Feudal Age
20:39
vs 11:14
btm 0%
Castle Age
—
vs 20:18
btm 0%
Imperial Age
—
vs 37:21
btm 0%
eAPM
3
vs 28
btm 1%
First military
28:02
vs 14:32
btm 4%
▼
Slow Feudal Age at 20:39 — slower than 100% of analysed players on MegaRandom
▼
Low eAPM (3) — busier hands win idle time back
▼
Loom never researched — one lost villager costs more
▼
First military only at 28:02 (Spearman) — later than 96% of analysed players on MegaRandom
▼
Town centers idle 19:55 of the first 30:00 — keep villagers queued
Balaam
D
Feudal Age
13:50
vs 11:14
btm 10%
Castle Age
27:54
vs 20:18
btm 6%
Imperial Age
—
vs 37:21
btm 0%
eAPM
33
vs 28
top 38%
First military
11:51
vs 14:32
top 29%
▼
Slow Feudal Age at 13:50 — slower than 90% of analysed players on MegaRandom
▼
Slow Castle Age at 27:54 — slower than 94% of analysed players on MegaRandom
▼
Loom never researched — one lost villager costs more
▲
Town centers almost never idle — 23s across the first 27:54
WarSong
A
Feudal Age
8:41
vs 11:14
top 3%
Castle Age
20:14
vs 20:18
top 49%
Imperial Age
—
vs 37:21
btm 0%
eAPM
24
vs 28
btm 41%
First military
24:40
vs 14:32
btm 8%
▲
Fast Feudal Age at 8:41 — faster than 97% of analysed players on MegaRandom
▼
Loom never researched — one lost villager costs more
▼
First military only at 24:40 (Camel Scout) — later than 92% of analysed players on MegaRandom
▼
Town centers idle 5:34 of the first 20:14 — keep villagers queued
DingleDwarf69
D
Feudal Age
13:17
vs 11:14
btm 15%
Castle Age
21:50
vs 20:18
btm 36%
Imperial Age
—
vs 37:21
btm 0%
eAPM
13
vs 28
btm 11%
First military
28:34
vs 14:32
btm 3%
▼
Slow Feudal Age at 13:17 — slower than 85% of analysed players on MegaRandom
▼
Low eAPM (13) — busier hands win idle time back
▼
Loom never researched — one lost villager costs more
▼
First military only at 28:34 (Conquistador) — later than 97% of analysed players on MegaRandom