Arabia
510046108Analyzed1v1 RM
·
1d ago on Sep 29, 2026·
30m 42s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Win probability
Kulishaak's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.Compared against 647,768 analysed 1v1 players on Arabia.
Kulishaak
C
Feudal Age
9:26
vs 9:49
top 35%
Castle Age
24:00
vs 21:49
btm 22%
Imperial Age
—
vs 38:59
btm 0%
eAPM
26
vs 39
btm 23%
First military
8:48
vs 10:33
top 17%
▼
Slow Castle Age at 24:00 — slower than 78% of analysed players on Arabia
▼
Low eAPM (26) — busier hands win idle time back
▲
Early military at 8:48 (Militia) — earlier than 83% of analysed players on Arabia
▲
Town centers almost never idle — 25s across the first 24:00
永不磨損型
D
Feudal Age
11:40
vs 9:49
btm 11%
Castle Age
27:29
vs 21:49
btm 5%
Imperial Age
—
vs 38:59
btm 0%
eAPM
35
vs 39
btm 42%
First military
12:07
vs 10:33
btm 29%
▼
Slow Feudal Age at 11:40 — slower than 89% of analysed players on Arabia
▼
Slow Castle Age at 27:29 — slower than 95% of analysed players on Arabia