Arabia
509143058Analyzed1v1 RM
·
6d ago on Sep 25, 2026·
35m 28s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Win probability
Kulishaak's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.Compared against 647,336 analysed 1v1 players on Arabia.
Chive’Pang
C
Feudal Age
9:30
vs 9:49
top 38%
Castle Age
23:35
vs 21:49
btm 26%
Imperial Age
—
vs 38:59
btm 0%
eAPM
25
vs 38
btm 22%
First military
11:39
vs 10:33
btm 33%
▼
Low eAPM (25) — busier hands win idle time back
▼
Loom after the Feudal click (10:50) — usually safest before it
▼
Town centers idle 3:20 of the first 23:35 — keep villagers queued
Kulishaak
D
Feudal Age
9:24
vs 9:49
top 34%
Castle Age
27:07
vs 21:49
btm 6%
Imperial Age
—
vs 38:59
btm 0%
eAPM
23
vs 38
btm 17%
First military
8:12
vs 10:33
top 13%
▼
Slow Castle Age at 27:07 — slower than 94% of analysed players on Arabia
▼
Low eAPM (23) — busier hands win idle time back
▲
Early military at 8:12 (Militia) — earlier than 87% of analysed players on Arabia
▲
Town centers almost never idle — 43s across the first 27:07