Four Lakes
508916090Analyzed1v1 RM
·
6d ago on Sep 24, 2026·
41m 44s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Win probability
Kulishaak's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.Compared against 54,990 analysed 1v1 players on Four Lakes.
Kulishaak
C
Feudal Age
10:07
vs 10:51
top 26%
Castle Age
25:02
vs 20:09
btm 10%
Imperial Age
—
vs 36:23
btm 0%
eAPM
21
vs 32
btm 23%
First military
10:57
vs 12:45
top 25%
▲
Fast Feudal Age at 10:07 — faster than 74% of analysed players on Four Lakes
▼
Slow Castle Age at 25:02 — slower than 90% of analysed players on Four Lakes
▼
Low eAPM (21) — busier hands win idle time back
▼
Town centers idle 3:17 of the first 25:02 — keep villagers queued
Help_Ukraine_vs_Russian_invasion
C
Feudal Age
12:37
vs 10:51
btm 12%
Castle Age
20:44
vs 20:09
btm 43%
Imperial Age
—
vs 36:23
btm 0%
eAPM
40
vs 32
top 33%
First military
12:54
vs 12:45
btm 48%
▼
Slow Feudal Age at 12:37 — slower than 88% of analysed players on Four Lakes
▲
Town centers almost never idle — 2s across the first 20:44