AoeStats
← BuMm

Arena

510182643Analyzed
4v4 RM · 3d ago on Sep 29, 2026· 48m 59s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇦🇷 Cumans · Argentina
1533
+8
🇦🇷 Bengalis · Argentina
1397
+13
🇦🇷 Georgians · Argentina
1345
+15
🇦🇷 Ethiopians · Argentina
1245
+19
🇺🇸 Saxons · United States
1381
-16
🇦🇷 Vikings · Argentina
1342
-14
🇹🇷 Vietnamese · Türkiye
1336
-14
🇦🇷 Mongols · Argentina
1268
-11
Player eAPM Actions Feudal Castle Imperial Opening
53 2,581 9:51 14:41 32:37 ⛏ Fast Castle
48 2,331 9:45 25:12 39:35 ⛏ Fast Castle
44 2,147 10:35 13:58 39:55 ⛏ Fast Castle
40 1,966 9:17 14:28 35:26 ⛏ Fast Castle
36 1,769 9:39 13:32 35:24 ⛏ Fast Castle
31 1,535 9:17 22:22 40:07 ⚔ Archer Rush
29 1,416 10:52 23:14 41:50
28 1,361 10:57 15:09 33:55 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
37,440 13,965 19,575 6,195 77,175 80,261
28,630 16,677 18,110 1,050 64,467 67,690
27,680 13,530 19,560 1,600 62,370 67,598
33,700 13,235 10,535 2,350 59,820 74,367
32,330 16,175 9,675 1,600 59,780 65,207
13,445 15,205 12,640 1,730 43,020 50,455
18,325 16,712 4,735 1,290 41,062 42,675
12,800 14,865 8,630 1,450 37,745 43,465
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
Connection lost

Rejoining the realm…

Still unreachable

The connection could not be restored.

Session expired

The server has moved on; the page needs a fresh start.