Arena
509531103Analyzed2v2 RM
·
4d ago on Sep 27, 2026·
15m 24s·
4 players
Game mode
Random Map
Map size
Medium (4 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Compared against 534,222 analysed team-game players on Arena.
JAAD7
B
Feudal Age
10:10
vs 10:55
top 19%
Castle Age
—
vs 16:03
btm 0%
Imperial Age
—
vs 32:17
btm 0%
eAPM
14
vs 27
btm 11%
▲
Fast Feudal Age at 10:10 — faster than 81% of analysed players on Arena
▼
Low eAPM (14) — busier hands win idle time back
▲
Town centers almost never idle — 34s across the first 15:24
MilkyDady8720
B
Feudal Age
—
vs 10:55
btm 0%
Castle Age
—
vs 16:03
btm 0%
Imperial Age
—
vs 32:17
btm 0%
eAPM
27
vs 27
top 50%
▼
Town centers idle 3:28 of the first 15:24 — keep villagers queued
smiley_zhao
D
Feudal Age
11:31
vs 10:55
btm 28%
Castle Age
—
vs 16:03
btm 0%
Imperial Age
—
vs 32:17
btm 0%
eAPM
21
vs 27
btm 31%
First military
13:13
vs 18:52
top 7%
▼
Loom after the Feudal click (10:32) — usually safest before it
▲
Early military at 13:13 (Champi Scout) — earlier than 93% of analysed players on Arena
vincent_zhao
D
Feudal Age
14:54
vs 10:55
btm 1%
Castle Age
—
vs 16:03
btm 0%
Imperial Age
—
vs 32:17
btm 0%
eAPM
18
vs 27
btm 22%
▼
Slow Feudal Age at 14:54 — slower than 99% of analysed players on Arena
▼
Low eAPM (18) — busier hands win idle time back
▼
Loom never researched — one lost villager costs more