AoeStats
← LE | Asav

Arena

508561983Analyzed
4v4 RM · 8d ago on Sep 23, 2026· 48m 27s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇵🇪 Bohemians · Peru
1580
+12
🇲🇽 Varangians · Mexico
1533
+14
🇻🇳 Poles · Vietnam
1520
+15
🇧🇷 Khmer · Brazil
1481
+17
🇨🇱 Japanese · Chile
1526
-16
🇦🇷 Jurchens · Argentina
1509
-15
🇨🇱 Vikings · Chile
1491
-14
🇨🇱 Khmer · Chile
1464
-13
Player eAPM Actions Feudal Castle Imperial Opening
51 2,451 11:25 15:09 27:59 ⛏ Fast Castle
47 2,263 10:36 14:28 33:01 ⛏ Fast Castle
46 2,221 10:05 13:40 28:19 ⛏ Fast Castle
40 1,940 8:35 27:41 32:07 ⚔ Towers FC into Fast Imp
39 1,908 11:19 14:28 32:35 ⛏ Fast Castle
36 1,724 11:09 20:34 31:02 ⛏ Fast Castle
35 1,689 10:10 14:08 29:12 ⛏ Fast Castle
30 1,464 10:55 14:49 27:18 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
45,420 15,791 34,535 1,485 97,231 101,876
x
48,595 12,743 24,145 950 86,433 89,695
39,430 17,117 18,880 1,150 76,577 82,039
28,855 25,615 10,415 3,150 68,035 73,952
22,560 24,295 11,690 5,010 63,555 87,482
17,625 17,870 6,440 1,720 43,655 50,835
20,300 13,505 3,970 4,750 42,525 55,627
10,700 10,607 7,530 1,375 30,212 33,850
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
Connection lost

Rejoining the realm…

Still unreachable

The connection could not be restored.

Session expired

The server has moved on; the page needs a fresh start.