AoeStats
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Baltic

510539823Analyzed
4v4 RM · 17h ago on Oct 1, 2026· 48m 11s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Japanese · China
979
+13
🇨🇳 Portuguese · China
969
+13
🇨🇳 Italians · China
967
+13
🇨🇳 Burgundians · China
922
+15
🇮🇩 Varangians · Indonesia
976
-16
🇧🇷 Malay · Brazil
918
-14
🇨🇳 Persians · China
866
-12
🇺🇸 Ethiopians · United States
861
-12
Player eAPM Actions Feudal Castle Imperial Opening
30 1,443 10:29 18:05 32:08 ⛏ Fish Boom FC
27 1,302 10:54 18:42 29:47 ⛏ Fast Castle
22 1,038 11:29 17:25 40:39 ⛏ Fish Boom FC
18 856 10:53 22:57 35:42 ⛏ Fish Boom into Fire Galleys FC
17 810 11:35 20:06 25:02 ◆ FC into Fast Imp
16 794 13:55 19:51 37:47 ⛏ Fish Boom FC
16 789 16:14 27:46 — ⛏ Fish Boom FC
15 735 10:15 19:22 33:37 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
21,150 19,880 13,870 1,655 56,555 69,995
17,410 19,295 15,786 2,430 54,921 65,478
17,465 14,080 9,335 3,000 43,880 50,751
16,535 14,030 8,180 2,090 40,835 47,260
15,015 13,385 10,160 1,735 40,295 48,021
9,950 18,935 9,570 1,600 40,055 47,730
11,155 16,430 6,115 200 33,900 38,172
4,425 4,305 1,020 560 10,310 11,846
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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