Arabia
505776841Analyzed1v1 RM
·
20d ago on Sep 11, 2026·
40m 9s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
M@nqu!to
53 units ordered
Knight29
Scout Cavalry6
Archer6
Militia4
Scorpion4
Monk3
Centurion1
First military 6:43 — Militia
Isaac_Hayes
45 units ordered
Spearman11
Man-at-Arms9
Monk7
Pikeman6
Battle Elephant4
Militia3
Skirmisher3
Archer1
Scout Cavalry1
First military 8:01 — Militia
Counter units
Each army’s main units and the units that get bonus damage against them — “+15” means 15 extra damage per hit.
M@nqu!to’s army
and what beats it
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Skirmisher
+3
Isaac_Hayes’s army
and what beats it
beaten by
Hand Cannoneer
+11
Skirmisher
+3
Archer
+3
beaten by
Hand Cannoneer
+10
Scorpion
+1
beaten by
Eagle Scout
+8
Scout Cavalry
+6