Arena
505591979Analyzed2v2 RM
·
21d ago on Sep 10, 2026·
43m 26s·
4 players
Game mode
Random Map
Map size
Medium (4 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
M@nqu!to
148 units ordered
Jian Swordsman84
Pikeman34
Halberdier25
Fire Archer3
Siege Tower1
Man-at-Arms1
First military 17:45 — Jian Swordsman
M@nquito 2.0
33 units ordered
Organ Gun11
Elite Skirmisher7
Monk6
Mangonel3
Trebuchet3
Petard2
Battering Ram1
First military 18:35 — Organ Gun
seantricks
51 units ordered
Longbowman43
Trebuchet4
Mangonel3
Monk1
First military 18:55 — Monk
15508
205 units ordered
Knight97
Teutonic Knight42
Cavalier39
Battering Ram13
Capped Ram5
Monk4
Petard3
Spearman2
First military 20:27 — Spearman
Counter units
Each army’s main units and the units that get bonus damage against them — “+15” means 15 extra damage per hit.
M@nqu!to’s army
and what beats it
beaten by
Hand Cannoneer
+10
Spearman
+1
Scorpion
+1
beaten by
Hand Cannoneer
+11
Skirmisher
+3
Archer
+3
beaten by
Hand Cannoneer
+11
Skirmisher
+3
Archer
+3
M@nquito 2.0’s army
and what beats it
beaten by
Bombard Cannon
+20
Mangonel
+12
Eagle Scout
+3
beaten by
Skirmisher
+3
beaten by
Eagle Scout
+8
Scout Cavalry
+6
seantricks’s army
and what beats it
beaten by
Skirmisher
+3
beaten by
Bombard Cannon
+20
Mangonel
+12
Eagle Scout
+3
beaten by
Bombard Cannon
+20
Mangonel
+12
Eagle Scout
+3
15508’s army
and what beats it
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Hand Cannoneer
+10
Scorpion
+1
beaten by
Spearman
+15
Camel Rider
+9