AoeStats
← M@nqu!to

African Clearing

505586018Analyzed
2v2 RM · 21d ago on Sep 10, 2026· 34m 36s· 4 players
Game mode
Random Map
Map size
Medium (4 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇵🇪 Magyars · Peru
1273
+16
🇵🇪 Khitans · Peru
1233
+18
🇦🇷 Persians · Argentina
1268
-17
🇦🇷 Vietnamese · Argentina
1265
-17
M@nquito 2.0 28 units ordered
Knight19
Scout Cavalry6
Battering Ram2
Monk1
First military 13:16 — Scout Cavalry
M@nqu!to 28 units ordered
Scout Cavalry18
Light Cavalry6
Rocket Cart4
First military 15:32 — Scout Cavalry
[FT] MO5CA 0 units ordered
[FT] Rey Tumb:-:ro 7 units ordered
Spearman7
First military 14:32 — Spearman

Counter units

Each army’s main units and the units that get bonus damage against them — “+15” means 15 extra damage per hit.
M@nquito 2.0’s army and what beats it
Knight ×19 trained
beaten bySpearman +15Camel Rider +9
Scout Cavalry ×6 trained
beaten bySpearman +15Camel Rider +9
Battering Ram ×2 trained
beaten byBombard Cannon +20Mangonel +12Eagle Scout +3
M@nqu!to’s army and what beats it
Scout Cavalry ×18 trained
beaten bySpearman +15Camel Rider +9
Light Cavalry ×6 trained
beaten bySpearman +15Camel Rider +9
Rocket Cart ×4 trained
beaten byBombard Cannon +20Mangonel +12Eagle Scout +3
[FT] Rey Tumb:-:ro’s army and what beats it
Spearman ×7 trained
beaten byHand Cannoneer +11Skirmisher +3Archer +3
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