African Clearing
505586018Analyzed2v2 RM
·
22d ago on Sep 10, 2026·
34m 36s·
4 players
Game mode
Random Map
Map size
Medium (4 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Compared against 238,108 analysed team-game players on African Clearing.
M@nquito 2.0
A
Feudal Age
12:01
vs 13:36
top 10%
Castle Age
22:12
vs 20:31
btm 38%
Imperial Age
—
vs 40:26
btm 0%
eAPM
39
vs 30
top 28%
First military
12:46
vs 17:06
top 11%
▲
Fast Feudal Age at 12:01 — faster than 90% of analysed players on African Clearing
▼
Loom never researched — one lost villager costs more
▲
Early military at 12:46 (Scout Cavalry) — earlier than 89% of analysed players on African Clearing
▼
Town centers idle 25:10 of the first 22:12 — keep villagers queued
M@nqu!to
B
Feudal Age
14:11
vs 13:36
btm 34%
Castle Age
26:30
vs 20:31
btm 14%
Imperial Age
—
vs 40:26
btm 0%
eAPM
56
vs 30
top 5%
First military
15:02
vs 17:06
top 35%
▼
Slow Castle Age at 26:30 — slower than 86% of analysed players on African Clearing
▲
High eAPM (56) — top quarter of analysed players
▼
Town centers idle 25:21 of the first 26:30 — keep villagers queued
[FT] MO5CA
B
Feudal Age
13:29
vs 13:36
top 47%
Castle Age
19:47
vs 20:31
top 44%
Imperial Age
—
vs 40:26
btm 0%
eAPM
25
vs 30
btm 34%
▼
Town centers idle 19:21 of the first 19:47 — keep villagers queued
[FT] Rey Tumb:-:ro
B
Feudal Age
12:39
vs 13:36
top 23%
Castle Age
18:58
vs 20:31
top 35%
Imperial Age
—
vs 40:26
btm 0%
eAPM
23
vs 30
btm 28%
First military
14:10
vs 17:06
top 26%
▲
Fast Feudal Age at 12:39 — faster than 77% of analysed players on African Clearing
▼
Town centers idle 16:10 of the first 18:58 — keep villagers queued